Darius Wiki

WARNING!! A huge battleship -Knight Fossil- is approaching fast.

Knight Fossil (Japanese: ナイトフォスル, Hepburn: Naitofosuru?) [Japanese: Fossil Knight] is a boss from Dariusburst: Another Chronicle EX. It is shaped after a coelacanth (Coelacanthiformes)

Website Summary[]

For Dariusburst: Another Chronicle EX

Flagship that is similar in shape to the coelacanth. It is the latest ship species that have been identified as Fossil series. In comparison with the Iron Fossil, armed, endurance, it has been to strengthen mobility. Cho Bam armor that covers the surface of the substrate (composite armor) is made ​​retrofit to electromagnetic armor, emits light when the scaly armor peels off. Large missiles emitted from the abdomen, has similar to that burst gun is equipped to stern, from the broken shells, it should be noted for further shells occurs.

Darius Odyssey Guidebook Bio[]

  • Name: Knight Fossil
  • Motif: Coelacanth
  • Type: General Purpose Battleship
  • Size: 158.06 m / 518.6 ft
  • Zone: O (Space Base), others
  • Weapon: Large missiles (back opening), etc.

The latest flagship in the currently confirmed Fossil series. It has been strenghtened on the attack front, such as possessing explosive type shells. In addition, Chobham Armor, which is a feature of the Fossil system, has been replaced with electromagnetic armor, emitting light when the scale-shaped armor is removed.


A purple palette swap to Iron Fossil, Knight Fossil is the boss of Zone O in Dariusburst: Another Chronicle EX and is more difficult with a few changed attacks. The bullet arc attack from the mouth is replaced with arcs of cube shots which come after the player following being shot, so now you must keep your distance. After the scale shedding, lasers in bursts of three going straight and at diagonals come from the top and bottom fins on Knight Fossil, which will encompass most of the screen so you will likely have to move more than in the fight against Iron. Another round of scale shedding, then the lasers from the tail tips, and then the Burst Beam you should counter. After turning around and shedding scales, the large missiles come out that you either shoot up or dodge, and then the pattern repeats until Knight is destroyed.


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