Darius Wiki
No edit summary
No edit summary
(44 intermediate revisions by 11 users not shown)
Line 2: Line 2:
 
| Game=Darius II
 
| Game=Darius II
 
| image=DariusIIArcadeMachine.png
 
| image=DariusIIArcadeMachine.png
| image_size=250px
+
| image_size=250 px
 
| JapaneseName=Darius II
 
| JapaneseName=Darius II
| EuropeanName=
+
| EuropeanName=Sagaia
 
| NorthAmericanName=Sagaia
 
| NorthAmericanName=Sagaia
 
| ReleaseDate=JPN 1989
 
| ReleaseDate=JPN 1989
 
<br>
  +
NA 1989
 
<br>
  +
EU 1989
 
| Developer=Taito
 
| Developer=Taito
 
| Publisher=Taito
 
| Publisher=Taito
  +
| Platforms=Arcade (1989)
| Designer=
 
  +
<br>
| Platforms=Arcade(1989), Sega Genesis(1991), Sega Master System(1992), TurboGrafx-CD(1993), Sega Saturn(1995)
 
  +
Sega Genesis (1990/1991)
}}
 
 
<br>
'''Darius II''' (also known as Sagaia) is much like the [[Darius]] and is still using the Ninja Warriors Hardware, which is normally three screens long. However, many of the new machines ended up being two screens wide. This game also ended up with a north American release as Sagaia <ref>http://www.klov.com/game_detail.php?game_id=9405</ref>.
 
  +
PC Engine CD (1993)
 
<br>
  +
Sega Saturn (1996)}}
   
 
'''Darius II''' (also known as Sagaia) is the first sequel to [[Darius]] and is fourth in the series timeline. The game also continued to use the triple-screen setup used by its predecessor, although some machines ended up being only two screens wide. This game was localized in English as ''Sagaia'' <ref>http://www.klov.com/game_detail.php?game_id=9405</ref>.
   
  +
==Story==
  +
The planet Darius, which formerly boasted a very advanced civilization, has been destroyed. Proco and Tiat escaped from Darius in search of a new world. They started a new civilization on the planet Olga. The descendants of Proco and Tiat happened to pick strange radio waves being emitted from the Milky way galaxy. The strange radio waves were an SOS from the planet Darius where their ancestors used to live. Having discovered the source of the strange radio waves, the immediately boarded the Silver Hawk, whose power had been greatly increased, and took off for the Milky Way. A fierce battle ensued on the planets of the Milky Way and in outer space in order to save the inhabitants of Darius from destruction.
   
  +
==Gameplay==
  +
Darius II plays much like it's predecessor, while changing a few things around. The Silver Hawk still comes equipped with a forward-firing gun, bombs and the Arm, with the new addition of lasers, which fire at straight angles upwards and downwards, adding to the ship's firepower. These are upgraded with colored medals, much like the orbs from the previous game, which are dropped by specific formations of enemies.
   
  +
Darius II ditches the weapon tier system from the first game, meaning the ship will power up constantly instead of in small increments. However, each death will resets the ship's upgrade to the lowest level, making it considerably harder to recover power on the late game.
   
  +
This game also ditches the end-level forks, replacing these with a map where the player manually selects the next level. This system would be used in all subsequent games in the series. Also new is the presence of Captains, stronger enemies wich act as mid-bosses, which in this game are based on the bosses of the previous game.
   
 
==Levels and Bosses==
 
==Levels and Bosses==
[[File:DariusIImap02.png|thumb|450px]]
+
[[File:DariusIImap02.png|center|640px]]
  +
{|
<table width="450" border="1">
 
  +
|{{TC|[[Zone A (Darius II)|Zone A]]|[[King Fossil]]|[[Hyper Sting]]}}
<tr>
 
  +
|{{TC|[[Zone B (Darius II)|Zone B]]|[[Green Coronatus]]|[[Alloy Lantern]]<br/>[[Steel Spin]]}}
<td>'''Stages'''</td>
 
  +
{{TC|[[Zone C (Darius II)|Zone C]]|[[Green Coronatus]]|[[Alloy Lantern]]<br/>[[Killer Hijia]]}}
<td>'''Zones'''</td>
 
  +
|{{TC|[[Zone D (Darius II)|Zone D]]|[[Fatty Glutton]]|[[Driosawm]]}}
<td>'''Captains'''</td>
 
  +
{{TC|[[Zone E (Darius II)|Zone E]]|[[Fatty Glutton]]|[[Driosawm]]}}
<td>'''Bosses'''</td></tr>
 
  +
{{TC|[[Zone F (Darius II)|Zone F]]|[[Fatty Glutton]]|[[Driosawm]]}}
<tr>
 
<td>[[Darius II: Stage Sun|Stage: Sun]]</td>
+
|{{TC|[[Zone G (Darius II)|Zone G]]|[[Cuttle Fish]]|[[Red Crab]]}}
<td>[[Darius II: A|Zone A]]</td>
+
{{TC|[[Zone H (Darius II)|Zone H]]|[[Cuttle Fish]]|[[Red Crab]]}}
  +
{{TC|[[Zone I (Darius II)|Zone I]]|[[Cuttle Fish]]|[[Red Crab]]}}
<td>[[King Fossil]]</td>
 
  +
{{TC|[[Zone J (Darius II)|Zone J]]|[[Cuttle Fish]]|[[Red Crab]]}}
<td>[[Hyper Sting]]</td></tr>
 
  +
|{{TC|[[Zone K (Darius II)|Zone K]]|[[Strong Shell]]|[[Yamato]]}}
<tr>
 
<td>[[Darius II: Stage Mercury|Stage: Mercury]]</td>
+
{{TC|[[Zone L (Darius II)|Zone L]]|[[Strong Shell]]|[[Leadain]]}}
<td>[[Darius II: B|Zone B]]</td>
+
{{TC|[[Zone M (Darius II)|Zone M]]|[[Strong Shell]]|[[Yamato]]}}
  +
{{TC|[[Zone N (Darius II)|Zone N]]|[[Strong Shell]]|[[Leadain]]}}
<td>[[Green Coronatus]]</td>
 
  +
{{TC|[[Zone O (Darius II)|Zone O]]|[[Strong Shell]]|[[Leadain]]}}
<td>[[Alloy Lantern]], [[Steel Spine]]</td></tr>
 
  +
|{{TC|[[Zone P (Darius II)|Zone P]]|[[Octopus]]|[[Grand Octopus]]}}
<tr>
 
  +
{{TC|[[Zone Q (Darius II)|Zone Q]]|[[Octopus]]|[[Grand Octopus]]}}
<td></td>
 
<td>[[Darius II: C|Zone C]]</td>
+
{{TC|[[Zone R (Darius II)|Zone R]]|[[Octopus]]|[[Grand Octopus]]}}
  +
{{TC|[[Zone S (Darius II)|Zone S]]|[[Octopus]]|[[Grand Octopus]]}}
<td>[[Green Coronatus]]</td>
 
  +
{{TC|[[Zone T (Darius II)|Zone T]]|[[Octopus]]|[[Grand Octopus]]}}
<td>[[Alloy Lantern]], [[Killer Hijia]]</td></tr>
 
  +
{{TC|[[Zone U (Darius II)|Zone U]]|[[Octopus]]|[[Grand Octopus]]}}
<tr>
 
  +
|{{TC|[[Zone Z' (Darius II)|Zone Z']]|[[Fatty Glutton]]<br/>[[Green Coronatus]]|[[Mother Hawk]]}}
<td>[[Darius II: Stage Venus|Stage: Venus]]</td>
 
<td>[[Darius II: D|Zone D]]</td>
+
{{TC|[[Zone V (Darius II)|Zone V]]|[[King Fossil]]<br/>[[Octopus]]|[[Bio Strong]]}}
  +
{{TC|[[Zone W (Darius II)|Zone W]]|[[Cuttle Fish]]<br/>[[King Fossil]]|[[Little Stripes]]}}
<td>[[Fatty Glutton]]</td>
 
  +
{{TC|[[Zone X (Darius II)|Zone X]]|[[Green Coronatus]]|[[Little Stripes]]}}
<td>[[Driosawm]]</td></tr>
 
  +
{{TC|[[Zone Y (Darius II)|Zone Y]]|[[Strong Shell]]<br/>[[Fatty Glutton]]|[[Little Stripes]]}}
<tr>
 
  +
{{TC|[[Zone Z (Darius II)|Zone Z]]|[[Strong Shell]]<br/>[[Cuttle Fish]]|[[Bio Strong]]}}
<td></td>
 
<td>[[Darius II: E|Zone E]]</td>
+
{{TC|[[Zone V' (Darius II)|Zone V']]|[[Octopus]]<br/>[[Strong Shell]]|[[Mother Hawk]]}}
 
|}
<td></td>
 
<td>[[Driosawm]]</td></tr>
 
<tr>
 
<td></td>
 
<td>[[Darius II: F|Zone F]]</td>
 
<td>[[Fatty Glutton]]</td>
 
<td>[[Driosawm]]</td></tr>
 
<tr>
 
<td>[[Darius II: Stage Moon|Stage: Moon]]</td>
 
<td>[[Darius II: G|Zone G]]</td>
 
<td></td>
 
<td>[[Red Crab]]</td></tr>
 
<tr>
 
<td>[[Darius II: Stage Earth|Stage: Earth]]</td>
 
<td>[[Darius II: K|Zone K]]</td>
 
<td></td>
 
<td>[[Yamato]]</td></tr>
 
<tr>
 
<td></td>
 
<td>[[Darius II: L|Zone L]]</td>
 
<td></td>
 
<td>[[Leadain]]</td></tr>
 
<tr>
 
<td></td>
 
<td>[[Darius II: M|Zone M]]</td>
 
<td></td>
 
<td>[[Yamato]]</td></tr>
 
<tr>
 
<td></td>
 
<td>[[Darius II: N|Zone N]]</td>
 
<td></td>
 
<td>[[Leadain]]</td></tr>
 
<tr>
 
<td></td>
 
<td>[[Darius II: O|Zone O]]</td>
 
<td></td>
 
<td>[[Yamato]]</td></tr>
 
<tr>
 
<td>[[Darius II: Stage Mars|Stage: Mars]]</td>
 
<td>[[Darius II: P|Zone P]]</td>
 
<td></td>
 
<td>[[Grand Octopus]]</td></tr>
 
<tr>
 
<td>[[Darius II: Stage Jupiter|Stage: Jupiter]]</td>
 
<td>[[Darius II: Z1|Zone Z(1)]]</td>
 
<td></td>
 
<td>[[Mother Hawk]]</td></tr>
 
<tr>
 
<td></td>
 
<td>[[Darius II: V1|Zone V(1)]]</td>
 
<td></td>
 
<td>[[Mother Hawk]]</td></tr>
 
<tr>
 
<td></td>
 
<td>[[Darius II: W|Zone W]]</td>
 
<td></td>
 
<td>[[Little Stripes]]</td></tr>
 
<tr>
 
<td></td>
 
<td>[[Darius II: X|Zone X]]</td>
 
<td></td>
 
<td>[[Bio Strong]]</td></tr>
 
<tr>
 
<td></td>
 
<td>[[Darius II: Y|Zone Y]]</td>
 
<td></td>
 
<td>[[Little Stripes]]</td></tr>
 
<tr>
 
<td></td>
 
<td>[[Darius II: Z2|Zone Z(2)]]</td>
 
<td>[[Strong Shell]], [[Cuttle Fish]]</td>
 
<td>[[Bio Strong]]</td></tr>
 
<tr>
 
<td></td>
 
<td>[[Darius II: V2|Zone V(2)]]</td>
 
<td></td>
 
<td>[[Bio Strong]]</td></tr></table>
 
   
  +
==Sagaia==
  +
[[File:SagaiaArcadeTitle.png|thumb|Sagaia title screen]]Not to be confused with the subsequent ports of Darius II or the scaled down [[Sagaia (Gameboy)|Game Boy version of Darius]], '''Sagaia''' is the name of an arrangement of Darius II with two versions made for arcades outside of Japan. Both versions have been rereleased alongside Darius II in [[Darius Cozmic Collection]].
  +
  +
=== Version 1 ===
  +
Version 1 has fewer, shorter, and different zones than Darius II, along with a modified level of difficulty for the purpose of ensuring faster play cycles in overseas markets. The solar system design has been omitted from the zone selection screen.
  +
  +
====Levels and Bosses====
  +
[[File:Sagaiamap.png|center|640px]]
  +
{|
  +
|{{TC|[[Zone A (Darius II)|Zone A]]|-|[[Steel Spin]]}}
  +
|{{TC|[[Zone B (Darius II)|Zone B]]|-|[[Alloy Lantern]]}}
  +
|{{TC|[[Zone D (Darius II)|Zone C]]|-|[[Driosawm]]}}
  +
{{TC|[[Zone E (Darius II)|Zone D]]|-|[[Driosawm]]}}
  +
|{{TC|[[Zone G (Darius II)|Zone E]]|-|[[Red Crab]]}}
  +
{{TC|[[Zone H (Darius II)|Zone F]]|-|[[Red Crab]]}}
  +
|{{TC|[[Zone K (Darius II)|Zone G]]|-|[[Leadain]]}}
  +
{{TC|[[Zone L (Darius II)|Zone H]]|-|[[Yamato]]}}
  +
{{TC|[[Zone M (Darius II)|Zone I]]|-|[[Leadain]]}}
  +
|{{TC|[[Zone P (Darius II)|Zone J]]|-|[[Grand Octopus]]}}
  +
{{TC|[[Zone Q (Darius II)|Zone K]]|-|[[Grand Octopus]]}}
  +
{{TC|[[Zone R (Darius II)|Zone L]]|-|[[Grand Octopus]]}}
  +
|{{TC|[[Zone V (Darius II)|Zone M]]|[[Cuttle Fish]]|[[Killer Hijia]]}}
  +
{{TC|[[Zone W (Darius II)|Zone N]]|[[Strong Shell]]<br/>[[Fatty Glutton]]|[[Little Stripes]]}}
  +
{{TC|[[Zone X (Darius II)|Zone O]]|[[King Fossil]]|[[Bio Strong]]}}
  +
{{TC|[[Zone Y (Darius II)|Zone P]]|[[Green Coronatus]]<br/>[[Octopus]]|[[Mother Hawk]]}}
  +
|}
  +
  +
=== Version 2 ===
  +
Version 2 has the same zone map as Version 1, but the zones have different backgrounds and more captains. Some bosses like [[Alloy Lantern]] also have modified patterns. This version is rarer, as it was hardly marketed.
  +
  +
====Levels and Bosses====
  +
{|
  +
|{{TC|[[Zone A (Darius II)|Zone A]]|[[King Fossil]]|[[Hyper Sting]]}}
  +
|{{TC|[[Zone B (Darius II)|Zone B]]|-|[[Alloy Lantern]]}}
  +
|{{TC|[[Zone D (Darius II)|Zone C]]|-|[[Driosawm]]}}
  +
{{TC|[[Zone E (Darius II)|Zone D]]|-|[[Driosawm]]}}
  +
|{{TC|[[Zone G (Darius II)|Zone E]]|-|[[Red Crab]]}}
 
{{TC|[[Zone H (Darius II)|Zone F]]|-|-}}
  +
|{{TC|[[Zone K (Darius II)|Zone G]]|-|[[Leadain]]}}
  +
{{TC|[[Zone L (Darius II)|Zone H]]|-|[[Yamato]]}}
 
{{TC|[[Zone M (Darius II)|Zone I]]|-|-}}
  +
|{{TC|[[Zone P (Darius II)|Zone J]]|-|[[Grand Octopus]]}}
  +
{{TC|[[Zone Q (Darius II)|Zone K]]|-|[[Grand Octopus]]}}
 
{{TC|[[Zone R (Darius II)|Zone L]]|-|-}}
  +
|{{TC|[[Zone V (Darius II)|Zone M]]|[[Cuttle Fish]]<br/>[[Octopus]]|[[Killer Hijia]]}}
  +
{{TC|[[Zone W (Darius II)|Zone N]]|-|[[Little Stripes]]}}
 
{{TC|[[Zone X (Darius II)|Zone O]]|-|-}}
 
{{TC|[[Zone Y (Darius II)|Zone P]]|-|-}}
  +
|}
   
 
==Ports==
 
==Ports==
Darius II has few odd ports as it was three or two screens in the arcades.
+
''Darius II'' was ported to a handful of systems due to its unique widescreen setup.
  +
  +
*The [[Darius II (Sega Genesis)|Sega Genesis/Mega Drive version]] is mostly faithful to the original game, but is single-player only, allowing the player to select between Proco Jr. and Tiat Young. This port also features an exclusive boss called "[[Nehonojia]]".
  +
  +
*A heavily cutdown version of the game, known as ''Sagaia'','' ''was released for the Sega Master System in 1992. This port of the game is also single-player only and has less stages than the original.
  +
  +
*An enhanced port of the game, ''[[Super Darius II]]'', was released for the PC Engine CD in 1993. This version features new bosses and a new soundtrack.
   
There were ports of the game that were stripped down for consoles. To read more about these, please go [[Darius II (Console Versions)|here]].
 
 
===Saturn===
 
===Saturn===
  +
The only direct port of the game was released for the Sega Saturn in 1996. The original widescreen setup was preserved for this port, which could be zoomed out or in, depending on the player's preference.
There was also the Sega Saturn Port which unlike the other ports has the the wide screen feature so the player can play like in the arcade. There was also a option to zoom in on the game, however it becomes hard to see bullets and things coming when zoomed in.
 
   
'''Cheats'''
+
====Cheats====
 
Four continues:
 
Four continues:
 
Quickly press C, R, Right, Down on the start/options screen.
 
Quickly press C, R, Right, Down on the start/options screen.
Line 147: Line 139:
   
 
Hidden difficulty levels:
 
Hidden difficulty levels:
Press L, Right, Down, Left on the start/options screen. The "Abnormal" and "Very Easy" difficulty levels are now unlocked at the options menu.
+
Press L, Right, Down and Left on the start/options screen. The "Abnormal" and "Very Easy" difficulty levels are now unlocked at the options menu.
  +
  +
==Arcade Specifications==
  +
*CPU: 2x Motorola 68000 @ 8 MHz
  +
*Resolution: 864x224 (three 288x224 monitors)
  +
*Sound CPU: Zilog Z80 @ 4 MHz
  +
*Sound Hardware: Yamaha YM2610
  +
*Note: Uses very similar hardware to ''The Ninja Warriors'', released a year prior to ''Darius II''.
  +
  +
==Gallery==
  +
<gallery captionalign="left">
  +
Image:Dar2fly_jp.jpg|Japanese arcade flier
  +
Image:Dar2fly_uk.jpg|UK arcade flier
  +
Image:Dar2sat.jpg|Japanese Saturn cover art
  +
Image:Dar2sat_eu.jpg|European Saturn cover art
  +
</gallery>
   
 
==References==
 
==References==
<references/>
+
<references />
 
[[Category:Game]]
 
[[Category:Game]]
 
[[Category:Arcade]]
 
[[Category:Arcade]]
 
[[Category:Saturn]]
 
[[Category:Saturn]]
  +
[[Category:Darius II]]
  +
[[Category:Sega Genesis]]
  +
[[Category:Sega Master System]]
  +
[[Category:PC Engine CD]]
  +
[[Category:1989]]
  +
[[Category:1990]]
  +
[[Category:1991]]
  +
[[Category:1993]]
  +
[[Category:1996]]

Revision as of 05:31, 11 September 2019


Darius II (also known as Sagaia) is the first sequel to Darius and is fourth in the series timeline. The game also continued to use the triple-screen setup used by its predecessor, although some machines ended up being only two screens wide. This game was localized in English as Sagaia [1].

Story

The planet Darius, which formerly boasted a very advanced civilization, has been destroyed. Proco and Tiat escaped from Darius in search of a new world. They started a new civilization on the planet Olga. The descendants of Proco and Tiat happened to pick strange radio waves being emitted from the Milky way galaxy. The strange radio waves were an SOS from the planet Darius where their ancestors used to live. Having discovered the source of the strange radio waves, the immediately boarded the Silver Hawk, whose power had been greatly increased, and took off for the Milky Way. A fierce battle ensued on the planets of the Milky Way and in outer space in order to save the inhabitants of Darius from destruction.

Gameplay

Darius II plays much like it's predecessor, while changing a few things around. The Silver Hawk still comes equipped with a forward-firing gun, bombs and the Arm, with the new addition of lasers, which fire at straight angles upwards and downwards, adding to the ship's firepower. These are upgraded with colored medals, much like the orbs from the previous game, which are dropped by specific formations of enemies.

Darius II ditches the weapon tier system from the first game, meaning the ship will power up constantly instead of in small increments. However, each death will resets the ship's upgrade to the lowest level, making it considerably harder to recover power on the late game.

This game also ditches the end-level forks, replacing these with a map where the player manually selects the next level. This system would be used in all subsequent games in the series. Also new is the presence of Captains, stronger enemies wich act as mid-bosses, which in this game are based on the bosses of the previous game.

Levels and Bosses

DariusIImap02
Zone A
King Fossil
Hyper Sting
Zone B
Green Coronatus
Alloy Lantern
Steel Spin
Zone C
Green Coronatus
Alloy Lantern
Killer Hijia
Zone D
Fatty Glutton
Driosawm
Zone E
Fatty Glutton
Driosawm
Zone F
Fatty Glutton
Driosawm
Zone G
Cuttle Fish
Red Crab
Zone H
Cuttle Fish
Red Crab
Zone I
Cuttle Fish
Red Crab
Zone J
Cuttle Fish
Red Crab
Zone K
Strong Shell
Yamato
Zone L
Strong Shell
Leadain
Zone M
Strong Shell
Yamato
Zone N
Strong Shell
Leadain
Zone O
Strong Shell
Leadain
Zone P
Octopus
Grand Octopus
Zone Q
Octopus
Grand Octopus
Zone R
Octopus
Grand Octopus
Zone S
Octopus
Grand Octopus
Zone T
Octopus
Grand Octopus
Zone U
Octopus
Grand Octopus
Zone Z'
Fatty Glutton
Green Coronatus
Mother Hawk
Zone V
King Fossil
Octopus
Bio Strong
Zone W
Cuttle Fish
King Fossil
Little Stripes
Zone X
Green Coronatus
Little Stripes
Zone Y
Strong Shell
Fatty Glutton
Little Stripes
Zone Z
Strong Shell
Cuttle Fish
Bio Strong
Zone V'
Octopus
Strong Shell
Mother Hawk

Sagaia

SagaiaArcadeTitle

Sagaia title screen

Not to be confused with the subsequent ports of Darius II or the scaled down Game Boy version of Darius, Sagaia is the name of an arrangement of Darius II with two versions made for arcades outside of Japan. Both versions have been rereleased alongside Darius II in Darius Cozmic Collection.

Version 1

Version 1 has fewer, shorter, and different zones than Darius II, along with a modified level of difficulty for the purpose of ensuring faster play cycles in overseas markets. The solar system design has been omitted from the zone selection screen.

Levels and Bosses

Sagaiamap
Zone A
-
Steel Spin
Zone B
-
Alloy Lantern
Zone C
-
Driosawm
Zone D
-
Driosawm
Zone E
-
Red Crab
Zone F
-
Red Crab
Zone G
-
Leadain
Zone H
-
Yamato
Zone I
-
Leadain
Zone J
-
Grand Octopus
Zone K
-
Grand Octopus
Zone L
-
Grand Octopus
Zone M
Cuttle Fish
Killer Hijia
Zone N
Strong Shell
Fatty Glutton
Little Stripes
Zone O
King Fossil
Bio Strong
Zone P
Green Coronatus
Octopus
Mother Hawk

Version 2

Version 2 has the same zone map as Version 1, but the zones have different backgrounds and more captains. Some bosses like Alloy Lantern also have modified patterns. This version is rarer, as it was hardly marketed.

Levels and Bosses

Zone A
King Fossil
Hyper Sting
Zone B
-
Alloy Lantern
Zone C
-
Driosawm
Zone D
-
Driosawm
Zone E
-
Red Crab
Zone F
-
-
Zone G
-
Leadain
Zone H
-
Yamato
Zone I
-
-
Zone J
-
Grand Octopus
Zone K
-
Grand Octopus
Zone L
-
-
Zone M
Cuttle Fish
Octopus
Killer Hijia
Zone N
-
Little Stripes
Zone O
-
-
Zone P
-
-

Ports

Darius II was ported to a handful of systems due to its unique widescreen setup.

  • The Sega Genesis/Mega Drive version is mostly faithful to the original game, but is single-player only, allowing the player to select between Proco Jr. and Tiat Young. This port also features an exclusive boss called "Nehonojia".
  • A heavily cutdown version of the game, known as Sagaia, was released for the Sega Master System in 1992. This port of the game is also single-player only and has less stages than the original.
  • An enhanced port of the game, Super Darius II, was released for the PC Engine CD in 1993. This version features new bosses and a new soundtrack.

Saturn

The only direct port of the game was released for the Sega Saturn in 1996. The original widescreen setup was preserved for this port, which could be zoomed out or in, depending on the player's preference.

Cheats

Four continues: Quickly press C, R, Right, Down on the start/options screen.

Zone select: Press Z, Down, L, Up on the start/options screen.

Auto-fire: Press B, Up, L, Right on the start/options screen.

Hidden difficulty levels: Press L, Right, Down and Left on the start/options screen. The "Abnormal" and "Very Easy" difficulty levels are now unlocked at the options menu.

Arcade Specifications

  • CPU: 2x Motorola 68000 @ 8 MHz
  • Resolution: 864x224 (three 288x224 monitors)
  • Sound CPU: Zilog Z80 @ 4 MHz
  • Sound Hardware: Yamaha YM2610
  • Note: Uses very similar hardware to The Ninja Warriors, released a year prior to Darius II.

Gallery

References