Darius Wiki
No edit summary
Tag: Visual edit
No edit summary
Line 12: Line 12:
 
| Platforms=SNES
 
| Platforms=SNES
 
}}
 
}}
 
'''''Darius Force''''', also known in North America as '''''Super Nova''''', is a shoot 'em up game released for the SNES in 1993.
 
 
'''''Darius Force''''' (also known in North America as '''''Super Nova''''') was released for the SNES in 1993.
 
   
 
==Story==
 
==Story==
Line 28: Line 26:
   
 
However, the history repeats itself. Now again, new war fronts are about to be opened in the corners of the galaxy. The huge and unknown enemy is different from the former “Belsar”. No, the former "Belsar" was only a small part of a larger army!
 
However, the history repeats itself. Now again, new war fronts are about to be opened in the corners of the galaxy. The huge and unknown enemy is different from the former “Belsar”. No, the former "Belsar" was only a small part of a larger army!
  +
  +
==Gameplay==
  +
Darius Force brings some drastic changes to the gameplay compared to other games of the series. At the beginning, the player can choose between three different ships, each with it's own weaponry:
  +
  +
* [[Silver-Hawk Origin|229X-0001 Silver Hawk]], Darius Exodus War (based on the first game)
  +
* [[Silver-Hawk Second|FFSA-0019 Silver Hawk]], Solar System Defend War (based on the second game)
  +
* [[FRSA-6351 Silver Hawk]] (original ship)
  +
  +
Shots and bombs are fired by separate buttons, though this they power up at the same time when the player picks up a red icon. If the player fires both at the same time, their fire will be powered down by a level, meaning they only fire at the current level when not used together, adding a layer of strategy. By pressing the shoulder button the player can alternate between regular bombs and lasers. Dying will remove all of the ship's upgrades and return the player to a checkpoint.
   
 
==Levels and Bosses==
 
==Levels and Bosses==

Revision as of 14:34, 24 September 2019

Darius Force, also known in North America as Super Nova, is a shoot 'em up game released for the SNES in 1993.

Story

Translated from the Japanese manual:

The history of human fighting has continued since human ancestors grabbed the bones of beasts.

"Solar Defense War"

A long, long time has passed since the last battle with the enemy "Belsar", and the descendants of the planet Darius continued to thrive in permanent peace. They pioneered and established hundreds of planet states, established the Galactic Federation centered on the planet Olga, and were committed to mutual security cooperation and non-aggression between states. Even after thousands of years, the power that never fades, the growing machine “Silver Hawk”, a formal fighter of the Galactic Commonwealth Army, was deployed as a standard fighter in all federal member states and was in charge of security.

The wise men of the past had ordered numerous enhancements, improvements and mass production, in preparation for the imminent return of the invaders. Everyone has long since received the legendary names of two former heroes, Proco and Tiat, as legends. Young generations who wish to fight in such an era are considered foolish.

However, the history repeats itself. Now again, new war fronts are about to be opened in the corners of the galaxy. The huge and unknown enemy is different from the former “Belsar”. No, the former "Belsar" was only a small part of a larger army!

Gameplay

Darius Force brings some drastic changes to the gameplay compared to other games of the series. At the beginning, the player can choose between three different ships, each with it's own weaponry:

Shots and bombs are fired by separate buttons, though this they power up at the same time when the player picks up a red icon. If the player fires both at the same time, their fire will be powered down by a level, meaning they only fire at the current level when not used together, adding a layer of strategy. By pressing the shoulder button the player can alternate between regular bombs and lasers. Dying will remove all of the ship's upgrades and return the player to a checkpoint.

Levels and Bosses

DariusForcemap
Zone D
Phage
Spiral Snail
Zone G
Trilobyte
Devil Fish
Zone J
-
Stealther
Zone M
-
Great Force
Zone O
Dunkleosteus
Galst Vic
Zone B
Ammonite
Mudy Crystal
Zone E
-
Thunderbolt Fans
Zone H
-
Peace Destroyer
Zone K
Phage
Stealther
Zone N
-
Megalopros
Zone A
Trilobyte
Bio Hazard
Zone C
-
Mudy Crystal
Zone F
Phage
Spiral Snail
Zone I
Ammonite
Devil Fish
Zone L
Dunkleosteus
Zandick II

Trivia

  • Darius Force is the only game besides G-Darius that has mid-stage branching paths
  • Darius Force is the first game to give same bosses on alternate zones differing attacks
  • Darius Force is the only game where shot and bomb don't have a separate power up
  • Darius Force is the only game that forces you destroy the boss quickly by using enemies shot bullets around you when you nearly destroy the boss.
  • There's two instances of censorship in the Super Nova localization. While the original Darius Force opening says "made from the bones of his kill", in Super Nova was changed to "made from pieces of wood and stone". The second is the name change of Devil Fish to Ichtyon.

Gallery