Darius Force (also known in North America as Super Nova) was released for the SNES in 1993.
Translated from the Japanese manual:
The history of human fighting has continued since human ancestors grabbed the bones of beasts.
"Solar Defense War"
A long, long time has passed since the last battle with the enemy "Belsar", and the descendants of the planet Darius continued to thrive in permanent peace. They pioneered and established hundreds of planet states, established the Galactic Federation centered on the planet Olga, and were committed to mutual security cooperation and non-aggression between states. Even after thousands of years, the power that never fades, the growing machine “Silver Hawk”, a formal fighter of the Galactic Commonwealth Army, was deployed as a standard fighter in all federal member states and was in charge of security.
The wise men of the past had ordered numerous enhancements, improvements and mass production, in preparation for the imminent return of the invaders. Everyone has long since received the legendary names of two former heroes, Proco and Tiat, as legends. Young generations who wish to fight in such an era are considered foolish.
However, the history repeats itself. Now again, new war fronts are about to be opened in the corners of the galaxy. The huge and unknown enemy is different from the former “Belsar”. No, the former "Belsar" was only a small part of a larger army!
Levels and Bosses
- Darius Force is the only game besides G-Darius that has mid-stage branching paths
- Darius Force is the first game to give same bosses on alternate zones differing attacks
- Darius Force is the only game where shot and bomb don't have a separate power up
- Darius Force is the only game that forces you destroy the boss quickly by using enemies shot bullets around you when you nearly destroy the boss